package mekanism.client.render;
import java.util.HashMap;
import java.util.Map;
import mekanism.api.Coord4D;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.FluidType;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.content.tank.SynchronizedTankData.ValveData;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.init.Blocks;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.fluids.Fluid;
import org.lwjgl.opengl.GL11;
public final class FluidRenderer
{
private static final int BLOCK_STAGES = 1000;
private static Map<RenderData, DisplayInteger[]> cachedCenterFluids = new HashMap<RenderData, DisplayInteger[]>();
private static Map<ValveRenderData, DisplayInteger> cachedValveFluids = new HashMap<ValveRenderData, DisplayInteger>();
public static void translateToOrigin(Coord4D origin)
{
GL11.glTranslated(getX(origin.xCoord), getY(origin.yCoord), getZ(origin.zCoord));
}
public static int getStages(RenderData data)
{
return data.height*BLOCK_STAGES;
}
public static void pop()
{
GL11.glPopAttrib();
GlStateManager.popMatrix();
}
public static void push()
{
GlStateManager.pushMatrix();
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
}
public static DisplayInteger getTankDisplay(RenderData data)
{
return getTankDisplay(data, 1);
}
public static DisplayInteger getTankDisplay(RenderData data, double scale)
{
int maxStages = getStages(data);
int stage = Math.min(maxStages, (int)(scale*(float)maxStages));
if(cachedCenterFluids.containsKey(data))
{
DisplayInteger[] ret = cachedCenterFluids.get(data);
if(ret[stage] != null)
{
return ret[stage];
}
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Blocks.WATER;
toReturn.setTexture(MekanismRenderer.getFluidTexture(data.fluidType, FluidType.STILL));
DisplayInteger display = DisplayInteger.createAndStart();
if(!cachedCenterFluids.containsKey(data))
{
cachedCenterFluids.put(data, new DisplayInteger[maxStages+1]);
}
cachedCenterFluids.get(data)[stage] = display;
if(maxStages == 0)
{
maxStages = stage = 1;
}
if(data.fluidType.getStill() != null)
{
toReturn.minX = 0 + .01;
toReturn.minY = 0 + .01;
toReturn.minZ = 0 + .01;
toReturn.maxX = data.length - .01;
toReturn.maxY = ((float)stage/(float)maxStages)*data.height - .01;
toReturn.maxZ = data.width - .01;
MekanismRenderer.renderObject(toReturn);
}
display.endList();
return display;
}
public static class RenderData
{
public Coord4D location;
public int height;
public int length;
public int width;
public Fluid fluidType;
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + location.hashCode();
code = 31 * code + height;
code = 31 * code + length;
code = 31 * code + width;
code = 31 * code + fluidType.getName().hashCode();
return code;
}
@Override
public boolean equals(Object data)
{
return data instanceof RenderData && ((RenderData)data).height == height &&
((RenderData)data).length == length && ((RenderData)data).width == width && ((RenderData)data).fluidType == fluidType;
}
}
public static DisplayInteger getValveDisplay(ValveRenderData data)
{
if(cachedValveFluids.containsKey(data))
{
return cachedValveFluids.get(data);
}
Model3D toReturn = new Model3D();
toReturn.baseBlock = Blocks.WATER;
MekanismRenderer.prepFlowing(toReturn, data.fluidType);
DisplayInteger display = DisplayInteger.createAndStart();
cachedValveFluids.put(data, display);
switch(data.side)
{
case DOWN:
{
toReturn.minX = .3;
toReturn.minY = 1 + .01;
toReturn.minZ = .3;
toReturn.maxX = .7;
toReturn.maxY = 1.4 + .1;
toReturn.maxZ = .7;
break;
}
case UP:
{
toReturn.minX = .3;
toReturn.minY = -data.height - .01;
toReturn.minZ = .3;
toReturn.maxX = .7;
toReturn.maxY = -.01;
toReturn.maxZ = .7;
break;
}
case NORTH:
{
toReturn.minX = .3;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = 1 + .02;
toReturn.maxX = .7;
toReturn.maxY = .7;
toReturn.maxZ = 1.4;
break;
}
case SOUTH:
{
toReturn.minX = .3;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = -.4;
toReturn.maxX = .7;
toReturn.maxY = .7;
toReturn.maxZ = -.02;
break;
}
case WEST:
{
toReturn.minX = 1 + .02;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = .3;
toReturn.maxX = 1.4;
toReturn.maxY = .7;
toReturn.maxZ = .7;
break;
}
case EAST:
{
toReturn.minX = -.4;
toReturn.minY = -(getValveFluidHeight(data)) + .01;
toReturn.minZ = .3;
toReturn.maxX = -.02;
toReturn.maxY = .7;
toReturn.maxZ = .7;
break;
}
default:
{
break;
}
}
if(data.fluidType.getFlowing() != null)
{
MekanismRenderer.renderObject(toReturn);
}
display.endList();
return display;
}
private static int getValveFluidHeight(ValveRenderData data)
{
return data.valveLocation.yCoord - data.location.yCoord;
}
private static double getX(int x)
{
return x - TileEntityRendererDispatcher.staticPlayerX;
}
private static double getY(int y)
{
return y - TileEntityRendererDispatcher.staticPlayerY;
}
private static double getZ(int z)
{
return z - TileEntityRendererDispatcher.staticPlayerZ;
}
public static class ValveRenderData extends RenderData
{
public EnumFacing side;
public Coord4D valveLocation;
public static ValveRenderData get(RenderData renderData, ValveData valveData)
{
ValveRenderData data = new ValveRenderData();
data.location = renderData.location;
data.height = renderData.height;
data.length = renderData.length;
data.width = renderData.width;
data.fluidType = renderData.fluidType;
data.side = valveData.side;
data.valveLocation = valveData.location;
return data;
}
@Override
public boolean equals(Object data)
{
return data instanceof ValveRenderData && super.equals(data) && ((ValveRenderData)data).side.equals(side);
}
@Override
public int hashCode()
{
int code = 1;
code = 31 * code + super.hashCode();
code = 31 * code + side.ordinal();
code = 31 * code + valveLocation.hashCode();
return code;
}
}
public static void resetDisplayInts()
{
cachedCenterFluids.clear();
cachedValveFluids.clear();
}
}