package mekanism.common.inventory.container; import mekanism.common.base.IUpgradeItem; import mekanism.common.base.IUpgradeTile; import mekanism.common.inventory.slot.SlotMachineUpgrade; import mekanism.common.tile.TileEntityContainerBlock; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerUpgradeManagement extends Container { private IUpgradeTile tileEntity; public ContainerUpgradeManagement(InventoryPlayer inventory, IUpgradeTile tile) { tileEntity = tile; addSlotToContainer(new SlotMachineUpgrade((TileEntityContainerBlock)tile, tileEntity.getComponent().getUpgradeSlot(), 154, 7)); int slotY; for(slotY = 0; slotY < 3; slotY++) { for(int slotX = 0; slotX < 9; slotX++) { addSlotToContainer(new Slot(inventory, slotX + slotY * 9 + 9, 8 + slotX * 18, 84 + slotY * 18)); } } for(slotY = 0; slotY < 9; slotY++) { addSlotToContainer(new Slot(inventory, slotY, 8 + slotY * 18, 142)); } ((TileEntityContainerBlock)tileEntity).open(inventory.player); ((TileEntityContainerBlock)tileEntity).openInventory(inventory.player); } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); ((TileEntityContainerBlock)tileEntity).close(entityplayer); ((TileEntityContainerBlock)tileEntity).closeInventory(entityplayer); } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return ((TileEntityContainerBlock)tileEntity).isUseableByPlayer(entityplayer); } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotID) { ItemStack stack = null; Slot currentSlot = (Slot)inventorySlots.get(slotID); if(currentSlot != null && currentSlot.getHasStack()) { ItemStack slotStack = currentSlot.getStack(); stack = slotStack.copy(); if(slotStack.getItem() instanceof IUpgradeItem) { if(slotID != 0) { if(!mergeItemStack(slotStack, 0, 1, false)) { return null; } } else { if(!mergeItemStack(slotStack, 1, inventorySlots.size(), true)) { return null; } } } else { if(slotID >= 1 && slotID <= 27) { if(!mergeItemStack(slotStack, 28, inventorySlots.size(), false)) { return null; } } else if(slotID > 27) { if(!mergeItemStack(slotStack, 1, 27, false)) { return null; } } else { if(!mergeItemStack(slotStack, 1, inventorySlots.size(), true)) { return null; } } } if(slotStack.stackSize == 0) { currentSlot.putStack((ItemStack)null); } else { currentSlot.onSlotChanged(); } if(slotStack.stackSize == stack.stackSize) { return null; } currentSlot.onPickupFromSlot(player, slotStack); } return stack; } }