package mekanism.common.inventory.container; import mekanism.common.entity.EntityRobit; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ContainerWorkbench; import net.minecraft.util.math.BlockPos; public class ContainerRobitCrafting extends ContainerWorkbench { public EntityRobit robit; public ContainerRobitCrafting(InventoryPlayer inventory, EntityRobit entity) { super(inventory, entity.worldObj, BlockPos.ORIGIN); robit = entity; } @Override public boolean canInteractWith(EntityPlayer entityplayer) { return !robit.isDead; } }