package mekanism.generators.client.render;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import mekanism.generators.client.model.ModelSolarGenerator;
import mekanism.generators.common.tile.TileEntitySolarGenerator;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
public class RenderSolarGenerator extends TileEntitySpecialRenderer<TileEntitySolarGenerator>
{
private ModelSolarGenerator model = new ModelSolarGenerator();
@Override
public void renderTileEntityAt(TileEntitySolarGenerator tileEntity, double x, double y, double z, float partialTick, int destroyStage)
{
GlStateManager.pushMatrix();
GlStateManager.translate((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarGenerator.png"));
GlStateManager.rotate(180F, 0.0F, 0.0F, 1.0F);
model.render(0.0625F);
GlStateManager.popMatrix();
}
}