package mekanism.generators.client.render; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import mekanism.generators.client.model.ModelSolarGenerator; import mekanism.generators.common.tile.TileEntitySolarGenerator; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; public class RenderSolarGenerator extends TileEntitySpecialRenderer<TileEntitySolarGenerator> { private ModelSolarGenerator model = new ModelSolarGenerator(); @Override public void renderTileEntityAt(TileEntitySolarGenerator tileEntity, double x, double y, double z, float partialTick, int destroyStage) { GlStateManager.pushMatrix(); GlStateManager.translate((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SolarGenerator.png")); GlStateManager.rotate(180F, 0.0F, 0.0F, 1.0F); model.render(0.0625F); GlStateManager.popMatrix(); } }