package mekanism.common; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundEvent; public final class MekanismSounds { public static final SoundEvent BEEP = new SoundEvent(new ResourceLocation("mekanism:etc.Beep")); public static final SoundEvent CLICK = new SoundEvent(new ResourceLocation("mekanism:etc.Click")); public static final SoundEvent DING = new SoundEvent(new ResourceLocation("mekanism:etc.Ding")); public static final SoundEvent ERROR = new SoundEvent(new ResourceLocation("mekanism:etc.Error")); public static final SoundEvent GAS_MASK = new SoundEvent(new ResourceLocation("mekanism:etc.GasMask")); public static final SoundEvent HYDRAULIC = new SoundEvent(new ResourceLocation("mekanism:etc.Hydraulic")); public static final SoundEvent POP = new SoundEvent(new ResourceLocation("mekanism:etc.Pop")); public static final SoundEvent SUCCESS = new SoundEvent(new ResourceLocation("mekanism:etc.Success")); public static final SoundEvent CJ_EASTER_EGG = new SoundEvent(new ResourceLocation("mekanism:etc.cj")); }