package mekanism.client.render.tileentity; import mekanism.client.model.ModelSeismicVibrator; import mekanism.common.tile.TileEntitySeismicVibrator; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class RenderSeismicVibrator extends TileEntitySpecialRenderer<TileEntitySeismicVibrator> { private ModelSeismicVibrator model = new ModelSeismicVibrator(); @Override public void renderTileEntityAt(TileEntitySeismicVibrator tileEntity, double x, double y, double z, float partialTick, int destroyStage) { GlStateManager.pushMatrix(); GlStateManager.translate((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "SeismicVibrator.png")); switch(tileEntity.facing.ordinal()) /*TODO: switch the enum*/ { case 2: GlStateManager.rotate(0, 0.0F, 1.0F, 0.0F); break; case 3: GlStateManager.rotate(180, 0.0F, 1.0F, 0.0F); break; case 4: GlStateManager.rotate(90, 0.0F, 1.0F, 0.0F); break; case 5: GlStateManager.rotate(270, 0.0F, 1.0F, 0.0F); break; } float actualRate = (float)Math.sin((tileEntity.clientPiston + (tileEntity.isActive ? partialTick : 0))/5F); GlStateManager.rotate(180F, 0.0F, 0.0F, 1.0F); model.renderWithPiston(Math.max(0, actualRate), 0.0625F); GlStateManager.popMatrix(); } }