package mekanism.common.inventory.container; import invtweaks.api.container.ChestContainer; import mekanism.common.block.states.BlockStateMachine.MachineType; import mekanism.common.inventory.slot.SlotPersonalChest; import mekanism.common.tile.TileEntityPersonalChest; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ClickType; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; @ChestContainer(isLargeChest=true) public class ContainerPersonalChest extends Container { private TileEntityPersonalChest tileEntity; private IInventory itemInventory; private boolean isBlock; public ContainerPersonalChest(InventoryPlayer inventory, TileEntityPersonalChest tentity, IInventory inv, boolean b) { tileEntity = tentity; itemInventory = inv; isBlock = b; if(isBlock) { tileEntity.open(inventory.player); tileEntity.openInventory(inventory.player); } else { itemInventory.openInventory(inventory.player); } for(int slotY = 0; slotY < 6; slotY++) { for(int slotX = 0; slotX < 9; slotX++) { addSlotToContainer(new SlotPersonalChest(getInv(), slotX + slotY * 9, 8 + slotX * 18, 26 + slotY * 18)); } } int slotX; for(slotX = 0; slotX < 3; ++slotX) { for(int slotY = 0; slotY < 9; ++slotY) { addSlotToContainer(new SlotPersonalChest(inventory, slotY + slotX * 9 + 9, 8 + slotY * 18, 148 + slotX * 18)); } } for(slotX = 0; slotX < 9; ++slotX) { addSlotToContainer(new SlotPersonalChest(inventory, slotX, 8 + slotX * 18, 206)); } } public IInventory getInv() { if(isBlock) { return tileEntity; } else { return itemInventory; } } @Override public void onContainerClosed(EntityPlayer entityplayer) { super.onContainerClosed(entityplayer); if(isBlock) { tileEntity.close(entityplayer); tileEntity.closeInventory(entityplayer); } else { itemInventory.closeInventory(entityplayer); } } @Override public boolean canInteractWith(EntityPlayer entityplayer) { if(isBlock) { return tileEntity.isUseableByPlayer(entityplayer); } return true; } @Override public ItemStack transferStackInSlot(EntityPlayer player, int slotID) { ItemStack stack = null; Slot currentSlot = inventorySlots.get(slotID); if(currentSlot != null && currentSlot.getHasStack()) { ItemStack slotStack = currentSlot.getStack(); stack = slotStack.copy(); if(slotID < 54) { if(!mergeItemStack(slotStack, 54, inventorySlots.size(), true)) { return null; } } else if(!mergeItemStack(slotStack, 0, 54, false)) { return null; } if(slotStack.stackSize == 0) { currentSlot.putStack((ItemStack)null); } else { currentSlot.onSlotChanged(); } if(slotStack.stackSize == stack.stackSize) { return null; } currentSlot.onPickupFromSlot(player, slotStack); } return stack; } @Override public ItemStack slotClick(int slotNumber, int destSlot, ClickType clickType, EntityPlayer player) { if(destSlot >= 0 && destSlot < 9) { ItemStack itemStack = player.inventory.getStackInSlot(destSlot); if(itemStack != null && MachineType.get(itemStack) == MachineType.PERSONAL_CHEST) { return null; } } return super.slotClick(slotNumber, destSlot, clickType, player); } }