package mekanism.common.block;
import mekanism.common.Mekanism;
import mekanism.common.entity.EntityObsidianTNT;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
public class BlockObsidianTNT extends Block
{
public BlockObsidianTNT()
{
super(Material.TNT);
setCreativeTab(Mekanism.tabMekanism);
}
@Override
public void breakBlock(World world, BlockPos pos, IBlockState state)
{
super.breakBlock(world, pos, state);
world.removeTileEntity(pos);
}
@Override
public void onBlockAdded(World world, BlockPos pos, IBlockState state)
{
super.onBlockAdded(world, pos, state);
if(world.isBlockIndirectlyGettingPowered(pos) > 0)
{
explode(world, pos);
world.setBlockToAir(pos);
}
}
@Override
public void neighborChanged(IBlockState state, World world, BlockPos pos, Block neighborBlock)
{
if(world.isBlockIndirectlyGettingPowered(pos) > 0)
{
explode(world, pos);
world.setBlockToAir(pos);
}
}
@Override
public void onBlockDestroyedByExplosion(World world, BlockPos pos, Explosion explosion)
{
if(!world.isRemote)
{
EntityObsidianTNT entity = new EntityObsidianTNT(world, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F);
entity.fuse = world.rand.nextInt(entity.fuse / 4) + entity.fuse / 8;
world.spawnEntityInWorld(entity);
}
}
public void explode(World world, BlockPos pos)
{
if(!world.isRemote)
{
EntityObsidianTNT entity = new EntityObsidianTNT(world, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F);
world.spawnEntityInWorld(entity);
entity.playSound(SoundEvents.ENTITY_TNT_PRIMED, 1.0F, 1.0F);
}
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer entityplayer, EnumHand hand, ItemStack stack, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(stack != null && stack.getItem() == Items.FLINT_AND_STEEL)
{
explode(world, pos);
world.setBlockToAir(pos);
return true;
}
else {
return super.onBlockActivated(world, pos, state, entityplayer, hand, stack, side, hitX, hitY, hitZ);
}
}
@Override
public boolean canDropFromExplosion(Explosion explosion)
{
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
{
if(entity instanceof EntityArrow && !world.isRemote)
{
EntityArrow entityarrow = (EntityArrow)entity;
if(entityarrow.isBurning())
{
explode(world, pos);
world.setBlockToAir(pos);
}
}
}
}