package mekanism.common.inventory.slot; import mekanism.common.util.ChargeUtils; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class SlotEnergy { public static class SlotCharge extends Slot { public SlotCharge(IInventory inventory, int index, int x, int y) { super(inventory, index, x, y); } @Override public boolean isItemValid(ItemStack itemstack) { return ChargeUtils.canBeCharged(itemstack); } } public static class SlotDischarge extends Slot { public SlotDischarge(IInventory inventory, int index, int x, int y) { super(inventory, index, x, y); } @Override public boolean isItemValid(ItemStack itemstack) { return ChargeUtils.canBeDischarged(itemstack); } } }