package mekanism.client.gui; import java.util.List; import mekanism.api.MekanismConfig.usage; import mekanism.api.util.ListUtils; import mekanism.client.gui.element.GuiElement.IInfoHandler; import mekanism.client.gui.element.GuiEnergyInfo; import mekanism.client.gui.element.GuiPowerBar; import mekanism.client.gui.element.GuiRedstoneControl; import mekanism.client.gui.element.GuiSecurityTab; import mekanism.client.gui.element.GuiSlot; import mekanism.client.gui.element.GuiSlot.SlotOverlay; import mekanism.client.gui.element.GuiSlot.SlotType; import mekanism.common.inventory.container.ContainerSeismicVibrator; import mekanism.common.tile.TileEntitySeismicVibrator; import mekanism.common.util.LangUtils; import mekanism.common.util.MekanismUtils; import mekanism.common.util.MekanismUtils.ResourceType; import net.minecraft.entity.player.InventoryPlayer; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class GuiSeismicVibrator extends GuiMekanism { public TileEntitySeismicVibrator tileEntity; public GuiSeismicVibrator(InventoryPlayer inventory, TileEntitySeismicVibrator tentity) { super(tentity, new ContainerSeismicVibrator(inventory, tentity)); tileEntity = tentity; guiElements.add(new GuiSecurityTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"))); guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"))); guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 164, 15)); guiElements.add(new GuiEnergyInfo(new IInfoHandler() { @Override public List<String> getInfo() { String multiplier = MekanismUtils.getEnergyDisplay(usage.seismicVibratorUsage); return ListUtils.asList(LangUtils.localize("gui.using") + ": " + multiplier + "/t", LangUtils.localize("gui.needed") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxEnergy()-tileEntity.getEnergy())); } }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"))); guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 142, 34).with(SlotOverlay.POWER)); } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { int xAxis = (mouseX - (width - xSize) / 2); int yAxis = (mouseY - (height - ySize) / 2); fontRendererObj.drawString(tileEntity.getName(), 45, 6, 0x404040); fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040); fontRendererObj.drawString(tileEntity.isActive ? LangUtils.localize("gui.vibrating") : LangUtils.localize("gui.idle"), 19, 26, 0x00CD00); fontRendererObj.drawString(LangUtils.localize("gui.chunk") + ": " + (tileEntity.getPos().getX() >> 4) + ", " + (tileEntity.getPos().getZ() >> 4), 19, 35, 0x00CD00); super.drawGuiContainerForegroundLayer(mouseX, mouseY); } @Override protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY) { mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); int guiWidth = (width - xSize) / 2; int guiHeight = (height - ySize) / 2; drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize); int xAxis = mouseX - guiWidth; int yAxis = mouseY - guiHeight; super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY); } }