package mekanism.client.gui;
import java.util.List;
import mekanism.api.MekanismConfig.usage;
import mekanism.api.util.ListUtils;
import mekanism.client.gui.element.GuiElement.IInfoHandler;
import mekanism.client.gui.element.GuiEnergyInfo;
import mekanism.client.gui.element.GuiPowerBar;
import mekanism.client.gui.element.GuiRedstoneControl;
import mekanism.client.gui.element.GuiSecurityTab;
import mekanism.client.gui.element.GuiSlot;
import mekanism.client.gui.element.GuiSlot.SlotOverlay;
import mekanism.client.gui.element.GuiSlot.SlotType;
import mekanism.common.inventory.container.ContainerSeismicVibrator;
import mekanism.common.tile.TileEntitySeismicVibrator;
import mekanism.common.util.LangUtils;
import mekanism.common.util.MekanismUtils;
import mekanism.common.util.MekanismUtils.ResourceType;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class GuiSeismicVibrator extends GuiMekanism
{
public TileEntitySeismicVibrator tileEntity;
public GuiSeismicVibrator(InventoryPlayer inventory, TileEntitySeismicVibrator tentity)
{
super(tentity, new ContainerSeismicVibrator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiSecurityTab(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")));
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")));
guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 164, 15));
guiElements.add(new GuiEnergyInfo(new IInfoHandler() {
@Override
public List<String> getInfo()
{
String multiplier = MekanismUtils.getEnergyDisplay(usage.seismicVibratorUsage);
return ListUtils.asList(LangUtils.localize("gui.using") + ": " + multiplier + "/t", LangUtils.localize("gui.needed") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxEnergy()-tileEntity.getEnergy()));
}
}, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png")));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"), 142, 34).with(SlotOverlay.POWER));
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
{
int xAxis = (mouseX - (width - xSize) / 2);
int yAxis = (mouseY - (height - ySize) / 2);
fontRendererObj.drawString(tileEntity.getName(), 45, 6, 0x404040);
fontRendererObj.drawString(LangUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
fontRendererObj.drawString(tileEntity.isActive ? LangUtils.localize("gui.vibrating") : LangUtils.localize("gui.idle"), 19, 26, 0x00CD00);
fontRendererObj.drawString(LangUtils.localize("gui.chunk") + ": " + (tileEntity.getPos().getX() >> 4) + ", " + (tileEntity.getPos().getZ() >> 4), 19, 35, 0x00CD00);
super.drawGuiContainerForegroundLayer(mouseX, mouseY);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTick, int mouseX, int mouseY)
{
mc.renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.GUI, "GuiSeismicVibrator.png"));
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
int guiWidth = (width - xSize) / 2;
int guiHeight = (height - ySize) / 2;
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
int xAxis = mouseX - guiWidth;
int yAxis = mouseY - guiHeight;
super.drawGuiContainerBackgroundLayer(partialTick, mouseX, mouseY);
}
}