package mekanism.common.block.states; import mekanism.common.Tier; import mekanism.common.block.BlockEnergyCube; import net.minecraft.block.properties.PropertyEnum; /** * Created by ben on 23/12/14. */ public class BlockStateEnergyCube extends BlockStateFacing { public static final PropertyEnum<Tier.EnergyCubeTier> typeProperty = PropertyEnum.create("tier", Tier.EnergyCubeTier.class); public BlockStateEnergyCube(BlockEnergyCube block) { super(block, typeProperty); } }