package mekanism.common.block.states;
import mekanism.common.Tier;
import mekanism.common.block.BlockEnergyCube;
import net.minecraft.block.properties.PropertyEnum;
/**
* Created by ben on 23/12/14.
*/
public class BlockStateEnergyCube extends BlockStateFacing
{
public static final PropertyEnum<Tier.EnergyCubeTier> typeProperty = PropertyEnum.create("tier", Tier.EnergyCubeTier.class);
public BlockStateEnergyCube(BlockEnergyCube block)
{
super(block, typeProperty);
}
}