package mekanism.api.infuse; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.translation.I18n; /** * The types of infuse currently available in Mekanism. * @author AidanBrady * */ public final class InfuseType { /** The name of this infusion. */ public String name; /** This infuse GUI's icon */ public ResourceLocation iconResource; /** The texture representing this infuse type. */ public TextureAtlasSprite sprite; /** The unlocalized name of this type. */ public String unlocalizedName; public InfuseType(String s, ResourceLocation res) { name = s; iconResource = res; } public void setIcon(TextureAtlasSprite tex) { sprite = tex; } public InfuseType setUnlocalizedName(String name) { unlocalizedName = "infuse." + name; return this; } public String getLocalizedName() { return I18n.translateToLocal(unlocalizedName); } }