package com.hearthsim.test.spell;
import com.hearthsim.card.Card;
import com.hearthsim.card.CharacterIndex;
import com.hearthsim.card.basic.spell.Claw;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.card.minion.MinionMock;
import com.hearthsim.exception.HSException;
import com.hearthsim.model.BoardModel;
import com.hearthsim.model.PlayerModel;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
import org.junit.Before;
import org.junit.Test;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
public class TestClaw {
private HearthTreeNode board;
private PlayerModel currentPlayer;
private PlayerModel waitingPlayer;
private static final byte mana = 2;
private static final byte attack0 = 5;
private static final byte health0 = 3;
private static final byte health1 = 7;
@Before
public void setup() throws HSException {
board = new HearthTreeNode(new BoardModel());
currentPlayer = board.data_.getCurrentPlayer();
waitingPlayer = board.data_.getWaitingPlayer();
Minion minion0_0 = new MinionMock("" + 0, mana, attack0, health0, attack0, health0, health0);
Minion minion0_1 = new MinionMock("" + 0, mana, attack0, (byte)(health1 - 1), attack0, health1, health1);
Minion minion1_0 = new MinionMock("" + 0, mana, attack0, health0, attack0, health0, health0);
Minion minion1_1 = new MinionMock("" + 0, mana, attack0, (byte)(health1 - 1), attack0, health1, health1);
board.data_.placeMinion(PlayerSide.CURRENT_PLAYER, minion0_0);
board.data_.placeMinion(PlayerSide.CURRENT_PLAYER, minion0_1);
board.data_.placeMinion(PlayerSide.WAITING_PLAYER, minion1_0);
board.data_.placeMinion(PlayerSide.WAITING_PLAYER, minion1_1);
Claw fb = new Claw();
currentPlayer.placeCardHand(fb);
currentPlayer.setMana((byte) 10);
currentPlayer.setMaxMana((byte) 10);
}
@Test
public void test2() throws HSException {
Card theCard = currentPlayer.getHand().get(0);
HearthTreeNode ret = theCard.useOn(PlayerSide.CURRENT_PLAYER, CharacterIndex.HERO, board);
assertFalse(ret == null);
assertEquals(currentPlayer.getHand().size(), 0);
assertEquals(currentPlayer.getNumMinions(), 2);
assertEquals(waitingPlayer.getNumMinions(), 2);
assertEquals(currentPlayer.getHero().getHealth(), 30);
assertEquals(waitingPlayer.getHero().getHealth(), 30);
assertEquals(currentPlayer.getHero().getTotalAttack(), 2);
assertEquals(currentPlayer.getHero().getExtraAttackUntilTurnEnd(), 2);
assertEquals(currentPlayer.getHero().getArmor(), 2);
assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0);
assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1);
assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0);
assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1);
ret = currentPlayer.getHero().attack(PlayerSide.WAITING_PLAYER, CharacterIndex.MINION_1, board);
assertFalse(ret == null);
assertEquals(currentPlayer.getNumMinions(), 2);
assertEquals(waitingPlayer.getNumMinions(), 2);
assertEquals(currentPlayer.getHero().getHealth(), 27);
assertEquals(waitingPlayer.getHero().getHealth(), 30);
assertEquals(currentPlayer.getHero().getTotalAttack(), 2);
assertEquals(currentPlayer.getHero().getExtraAttackUntilTurnEnd(), 2);
assertEquals(currentPlayer.getHero().getArmor(), 0);
assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0);
assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1);
assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0 - 2);
assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1);
currentPlayer.getHero().endTurn(PlayerSide.CURRENT_PLAYER, board);
assertEquals(currentPlayer.getHero().getTotalAttack(), 0);
assertEquals(currentPlayer.getHero().getArmor(), 0);
}
}