package com.hearthsim.test.spell; import com.hearthsim.card.Card; import com.hearthsim.card.CharacterIndex; import com.hearthsim.card.basic.spell.Claw; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.minion.MinionMock; import com.hearthsim.exception.HSException; import com.hearthsim.model.BoardModel; import com.hearthsim.model.PlayerModel; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; import org.junit.Before; import org.junit.Test; import static org.junit.Assert.assertEquals; import static org.junit.Assert.assertFalse; public class TestClaw { private HearthTreeNode board; private PlayerModel currentPlayer; private PlayerModel waitingPlayer; private static final byte mana = 2; private static final byte attack0 = 5; private static final byte health0 = 3; private static final byte health1 = 7; @Before public void setup() throws HSException { board = new HearthTreeNode(new BoardModel()); currentPlayer = board.data_.getCurrentPlayer(); waitingPlayer = board.data_.getWaitingPlayer(); Minion minion0_0 = new MinionMock("" + 0, mana, attack0, health0, attack0, health0, health0); Minion minion0_1 = new MinionMock("" + 0, mana, attack0, (byte)(health1 - 1), attack0, health1, health1); Minion minion1_0 = new MinionMock("" + 0, mana, attack0, health0, attack0, health0, health0); Minion minion1_1 = new MinionMock("" + 0, mana, attack0, (byte)(health1 - 1), attack0, health1, health1); board.data_.placeMinion(PlayerSide.CURRENT_PLAYER, minion0_0); board.data_.placeMinion(PlayerSide.CURRENT_PLAYER, minion0_1); board.data_.placeMinion(PlayerSide.WAITING_PLAYER, minion1_0); board.data_.placeMinion(PlayerSide.WAITING_PLAYER, minion1_1); Claw fb = new Claw(); currentPlayer.placeCardHand(fb); currentPlayer.setMana((byte) 10); currentPlayer.setMaxMana((byte) 10); } @Test public void test2() throws HSException { Card theCard = currentPlayer.getHand().get(0); HearthTreeNode ret = theCard.useOn(PlayerSide.CURRENT_PLAYER, CharacterIndex.HERO, board); assertFalse(ret == null); assertEquals(currentPlayer.getHand().size(), 0); assertEquals(currentPlayer.getNumMinions(), 2); assertEquals(waitingPlayer.getNumMinions(), 2); assertEquals(currentPlayer.getHero().getHealth(), 30); assertEquals(waitingPlayer.getHero().getHealth(), 30); assertEquals(currentPlayer.getHero().getTotalAttack(), 2); assertEquals(currentPlayer.getHero().getExtraAttackUntilTurnEnd(), 2); assertEquals(currentPlayer.getHero().getArmor(), 2); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1); ret = currentPlayer.getHero().attack(PlayerSide.WAITING_PLAYER, CharacterIndex.MINION_1, board); assertFalse(ret == null); assertEquals(currentPlayer.getNumMinions(), 2); assertEquals(waitingPlayer.getNumMinions(), 2); assertEquals(currentPlayer.getHero().getHealth(), 27); assertEquals(waitingPlayer.getHero().getHealth(), 30); assertEquals(currentPlayer.getHero().getTotalAttack(), 2); assertEquals(currentPlayer.getHero().getExtraAttackUntilTurnEnd(), 2); assertEquals(currentPlayer.getHero().getArmor(), 0); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0); assertEquals(currentPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_1).getHealth(), health0 - 2); assertEquals(waitingPlayer.getCharacter(CharacterIndex.MINION_2).getHealth(), health1 - 1); currentPlayer.getHero().endTurn(PlayerSide.CURRENT_PLAYER, board); assertEquals(currentPlayer.getHero().getTotalAttack(), 0); assertEquals(currentPlayer.getHero().getArmor(), 0); } }