package com.hearthsim.card.classic.spell.common;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.card.spellcard.SpellTargetableCard;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.filter.FilterCharacter;
import com.hearthsim.event.filter.FilterCharacterTargetedSpell;
public class ColdBlood extends SpellTargetableCard {
private static final EffectCharacter effect = (targetSide, targetCharacterIndex, boardState) -> {
Minion targetCharacter = boardState.data_.getCharacter(targetSide, targetCharacterIndex);
byte buffAmount = boardState.data_.getCurrentPlayer().isComboEnabled() ? (byte)4 : (byte)2;
targetCharacter.addAttack(buffAmount);
return boardState;
};
/**
* Constructor
*
* @param hasBeenUsed Whether the card has already been used or not
*/
@Deprecated
public ColdBlood(boolean hasBeenUsed) {
this();
this.hasBeenUsed = hasBeenUsed;
}
/**
* Constructor
*
* Defaults to hasBeenUsed = false
*/
public ColdBlood() {
super();
}
@Override
public FilterCharacter getTargetableFilter() {
return FilterCharacterTargetedSpell.ALL_MINIONS;
}
/**
*
* Use the card on the given target
*
* Give a minion +2 Attack. Combo: +4 Attack instead.
*
* @return The boardState is manipulated and returned
*/
@Override
public EffectCharacter getTargetableEffect() {
return ColdBlood.effect;
}
}