package com.hearthsim.card.classic.spell.common; import com.hearthsim.card.spellcard.SpellCard; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.effect.EffectCharacterHeal; import com.hearthsim.event.effect.EffectOnResolveAoe; import com.hearthsim.event.filter.FilterCharacter; public class CircleOfHealing extends SpellCard implements EffectOnResolveAoe { private static final byte HEAL_AMOUNT = 4; private static final EffectCharacter effect = new EffectCharacterHeal(CircleOfHealing.HEAL_AMOUNT); /** * Heals all minions for 4 */ public CircleOfHealing() { super(); } @Override public EffectCharacter getAoeEffect() { return CircleOfHealing.effect; } @Override public FilterCharacter getAoeFilter() { return FilterCharacter.ALL_MINIONS; } }