package com.hearthsim.card.classic.spell.common;
import com.hearthsim.card.spellcard.SpellCard;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.effect.EffectCharacterHeal;
import com.hearthsim.event.effect.EffectOnResolveAoe;
import com.hearthsim.event.filter.FilterCharacter;
public class CircleOfHealing extends SpellCard implements EffectOnResolveAoe {
private static final byte HEAL_AMOUNT = 4;
private static final EffectCharacter effect = new EffectCharacterHeal(CircleOfHealing.HEAL_AMOUNT);
/**
* Heals all minions for 4
*/
public CircleOfHealing() {
super();
}
@Override
public EffectCharacter getAoeEffect() {
return CircleOfHealing.effect;
}
@Override
public FilterCharacter getAoeFilter() {
return FilterCharacter.ALL_MINIONS;
}
}