package com.hearthsim.card.basic.minion; import com.hearthsim.card.minion.Minion; import com.hearthsim.exception.HSException; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class WaterElemental extends Minion { public WaterElemental() { super(); } /** * * Attack with the minion * * Any minion attacked by this minion is frozen. * * * * @param targetMinionPlayerSide * @param targetMinion The target minion * @param boardState The BoardState before this card has performed its action. It will be manipulated and returned. * @return The boardState is manipulated and returned */ @Override protected HearthTreeNode attack_core( PlayerSide targetMinionPlayerSide, Minion targetMinion, HearthTreeNode boardState) throws HSException { HearthTreeNode toRet = super.attack_core(targetMinionPlayerSide, targetMinion, boardState); if (!silenced_ && toRet != null) { targetMinion.setFrozen(true); } return toRet; } }