package com.hearthsim.card.classic.minion.rare; import com.hearthsim.card.Card; import com.hearthsim.card.CardPlayBeginInterface; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.spellcard.SpellCard; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.effect.EffectHeroDraw; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class GadgetzanAuctioneer extends Minion implements CardPlayBeginInterface { private final static EffectCharacter<Card> effect = new EffectHeroDraw<>(1); public GadgetzanAuctioneer() { super(); } @Override public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide, PlayerSide cardUserPlayerSide, Card usedCard, HearthTreeNode boardState) { if (!this.setInHand() && thisCardPlayerSide == cardUserPlayerSide && usedCard instanceof SpellCard) { return GadgetzanAuctioneer.effect.applyEffect(thisCardPlayerSide, this, boardState); } return boardState; } }