package com.hearthsim.card.minion.heroes;
import com.hearthsim.card.minion.Hero;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.model.BoardModel;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class Mage extends Hero {
//Assume that it is never a good idea to fireblast yourself
@Override
public boolean canBeUsedOn(PlayerSide playerSide, Minion minion, BoardModel boardModel) {
return super.canBeUsedOn(playerSide, minion, boardModel) && !(playerSide == PlayerSide.CURRENT_PLAYER && minion instanceof Hero);
}
/**
* Use the hero ability on a given target
*
* Mage: deals 1 damage
*
*
*
* @param targetPlayerSide
* @param targetMinion The target minion
* @param boardState
*
* @return
*/
@Override
public HearthTreeNode useHeroAbility_core(
PlayerSide targetPlayerSide,
Minion targetMinion,
HearthTreeNode boardState) {
HearthTreeNode toRet = boardState;
this.hasBeenUsed = true;
toRet.data_.getCurrentPlayer().subtractMana(HERO_ABILITY_COST);
toRet = targetMinion.takeDamageAndNotify((byte) 1, PlayerSide.CURRENT_PLAYER, targetPlayerSide, toRet, false, true);
return toRet;
}
}