package com.hearthsim.card.basic.spell;
import com.hearthsim.card.Card;
import com.hearthsim.card.spellcard.SpellDamageTargetableCard;
import com.hearthsim.event.effect.EffectHand;
import com.hearthsim.event.effect.EffectOnResolveRandomHand;
import com.hearthsim.event.filter.FilterHand;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class Soulfire extends SpellDamageTargetableCard implements EffectOnResolveRandomHand {
private static final EffectHand effect = new EffectHand() {
@Override
public HearthTreeNode applyEffect(PlayerSide originSide, Card origin, PlayerSide targetSide, Card target, HearthTreeNode boardState) {
boardState.data_.modelForSide(originSide).getHand().remove(target);
return boardState;
}
};
private static final FilterHand filter = FilterHand.OWN;
public Soulfire() {
super();
}
@Deprecated
public Soulfire(boolean hasBeenUsed) {
this();
this.hasBeenUsed = hasBeenUsed;
}
@Override
public EffectHand getRandomTargetEffect() {
return Soulfire.effect;
}
@Override
public FilterHand getRandomTargetFilter() {
return Soulfire.filter;
}
}