package com.hearthsim.card.minion;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public interface MinionPlacedInterface {
/**
* Called whenever another minion comes on board
*
* @param boardState The BoardState before this card has performed its action. It will be manipulated and returned.
*/
public HearthTreeNode minionPlacedEvent(PlayerSide thisMinionPlayerSide, PlayerSide summonedMinionPlayerSide,
Minion summonedMinion, HearthTreeNode boardState);
}