package com.hearthsim.card.basic.spell; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.spellcard.SpellDamageTargetableCard; import com.hearthsim.exception.HSException; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.CardDrawNode; import com.hearthsim.util.tree.HearthTreeNode; public class Starfire extends SpellDamageTargetableCard { public Starfire() { super(); } /** * * Use the card on the given target * * Deals 5 damage and draws a card * * * * @param side * @param boardState The BoardState before this card has performed its action. It will be manipulated and returned. * * @return The boardState is manipulated and returned */ @Override protected HearthTreeNode use_core( PlayerSide side, Minion targetMinion, HearthTreeNode boardState) throws HSException { HearthTreeNode toRet = super.use_core(side, targetMinion, boardState); if (toRet instanceof CardDrawNode) { ((CardDrawNode) toRet).addNumCardsToDraw(1); } else { toRet = new CardDrawNode(toRet, 1); //draw two cards } return toRet; } }