package com.hearthsim.card.minion;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public interface MinionSummonedInterface {
/**
* Called whenever another minion is summoned
*
* @param thisMinionPlayerSide
* @param summonedMinionPlayerSide
* @param summonedMinion The summoned minion
* @param boardState The BoardState before this card has performed its action. It will be manipulated and returned.
* @return The boardState is manipulated and returned
*/
public HearthTreeNode minionSummonEvent(PlayerSide thisMinionPlayerSide, PlayerSide summonedMinionPlayerSide, Minion summonedMinion, HearthTreeNode boardState);
}