package com.hearthsim.card.basic.minion; import com.hearthsim.card.CharacterIndex; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.minion.MinionBattlecryInterface; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.model.PlayerModel; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class MurlocTidehunter extends Minion implements MinionBattlecryInterface { public MurlocTidehunter() { super(); } /** * Battlecry: Summon a Murloc Scout */ @Override public EffectCharacter<Minion> getBattlecryEffect() { return (PlayerSide targetSide, CharacterIndex minionPlacementIndex, HearthTreeNode boardState) -> { HearthTreeNode toRet = boardState; if (toRet != null) { PlayerModel currentPlayer = boardState.data_.modelForSide(PlayerSide.CURRENT_PLAYER); if (!currentPlayer.isBoardFull()) { Minion mdragon = new MurlocScout(); toRet = mdragon.summonMinion(PlayerSide.CURRENT_PLAYER, this, boardState, false); } } return toRet; }; } }