package com.hearthsim.card.classic.minion.legendary; import com.hearthsim.card.Card; import com.hearthsim.card.CardPlayBeginInterface; import com.hearthsim.card.classic.minion.common.FlameOfAzzinoth; import com.hearthsim.card.minion.Minion; import com.hearthsim.model.PlayerModel; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class IllidanStormrage extends Minion implements CardPlayBeginInterface { public IllidanStormrage() { super(); } @Override public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide, PlayerSide cardUserPlayerSide, Card usedCard, HearthTreeNode boardState) { if (this.setInHand()) { return boardState; } HearthTreeNode toRet = boardState; PlayerModel targetPlayer = boardState.data_.modelForSide(thisCardPlayerSide); if (thisCardPlayerSide == cardUserPlayerSide && usedCard != this && !targetPlayer.isBoardFull()) { toRet = new FlameOfAzzinoth().summonMinion(thisCardPlayerSide, this, toRet, false); } return toRet; } }