package com.hearthsim.card.classic.minion.legendary;
import com.hearthsim.card.Card;
import com.hearthsim.card.CardPlayBeginInterface;
import com.hearthsim.card.classic.minion.common.FlameOfAzzinoth;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.model.PlayerModel;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class IllidanStormrage extends Minion implements CardPlayBeginInterface {
public IllidanStormrage() {
super();
}
@Override
public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide,
PlayerSide cardUserPlayerSide, Card usedCard,
HearthTreeNode boardState) {
if (this.setInHand()) {
return boardState;
}
HearthTreeNode toRet = boardState;
PlayerModel targetPlayer = boardState.data_.modelForSide(thisCardPlayerSide);
if (thisCardPlayerSide == cardUserPlayerSide && usedCard != this && !targetPlayer.isBoardFull()) {
toRet = new FlameOfAzzinoth().summonMinion(thisCardPlayerSide, this, toRet, false);
}
return toRet;
}
}