package com.hearthsim.card.basic.spell; import com.hearthsim.card.Card; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.spellcard.SpellTargetableCard; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.filter.FilterCharacter; import com.hearthsim.event.filter.FilterCharacterTargetedSpell; import com.hearthsim.model.BoardModel; import com.hearthsim.model.PlayerSide; public class HandOfProtection extends SpellTargetableCard { private final static FilterCharacter filter = new FilterCharacterTargetedSpell() { protected boolean includeEnemyMinions() { return true; } protected boolean includeOwnMinions() { return true; } @Override public boolean targetMatches(PlayerSide originSide, Card origin, PlayerSide targetSide, Minion targetCharacter, BoardModel board) { if (!super.targetMatches(originSide, origin, targetSide, targetCharacter, board)) { return false; } if (targetCharacter.getDivineShield()) { return false; } return true; } }; /** * Constructor * * Defaults to hasBeenUsed = false */ public HandOfProtection() { super(); } @Override public FilterCharacter getTargetableFilter() { return HandOfProtection.filter; } /** * * Use the card on the given target * * This card gives a minion Divine Shield. * * @return The boardState is manipulated and returned */ @Override public EffectCharacter getTargetableEffect() { if (this.effect == null) { this.effect = (targetSide, targetCharacterIndex, boardState) -> { Minion targetCharacter = boardState.data_.getCharacter(targetSide, targetCharacterIndex); targetCharacter.setDivineShield(true); return boardState; }; } return this.effect; } }