package com.hearthsim.card.minion.heroes;
import com.hearthsim.card.basic.weapon.WickedKnife;
import com.hearthsim.card.minion.Hero;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.event.deathrattle.DeathrattleAction;
import com.hearthsim.model.BoardModel;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class Rogue extends Hero {
@Override
public boolean canBeUsedOn(PlayerSide playerSide, Minion minion, BoardModel boardModel) {
return playerSide == PlayerSide.CURRENT_PLAYER && minion instanceof Hero;
}
/**
* Use the hero ability on a given target
* <p>
* Rogue: equip a 1 attack, 2 charge weapon
*
* @param targetPlayerSide
* @param boardState
* @return
*/
@Override
public HearthTreeNode useHeroAbility_core(
PlayerSide targetPlayerSide,
Minion targetMinion,
HearthTreeNode boardState) {
HearthTreeNode toRet = boardState;
if (targetMinion.isHero() && targetPlayerSide == PlayerSide.CURRENT_PLAYER) {
this.hasBeenUsed = true;
toRet.data_.getCurrentPlayer().subtractMana(HERO_ABILITY_COST);
Hero target = (Hero) targetMinion;
DeathrattleAction action = target.setWeapon(new WickedKnife());
if (action != null) {
toRet = action.performAction(null, targetPlayerSide, toRet);
}
return toRet;
} else {
return null;
}
}
}