package com.hearthsim.event.effect;
import com.hearthsim.card.Card;
import com.hearthsim.event.filter.FilterHand;
import com.hearthsim.model.BoardModel;
import com.hearthsim.model.PlayerSide;
public interface ActiveEffectHand {
public SimpleEffectHand getActiveEffect();
public SimpleEffectHand undoActiveEffect();
public FilterHand getActiveFilter();
public default boolean isActive(PlayerSide originSide, Card origin, BoardModel board) {
return !origin.setInHand();
}
}