package com.hearthsim.card.basic.spell;
import com.hearthsim.card.spellcard.SpellCard;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.effect.EffectCharacterBuffTemp;
import com.hearthsim.event.effect.EffectOnResolveAoe;
import com.hearthsim.event.filter.FilterCharacter;
public class Bloodlust extends SpellCard implements EffectOnResolveAoe {
private final static EffectCharacter effect = new EffectCharacterBuffTemp(3);
/**
* Give your minions +3 attack for this turn
*/
public Bloodlust() {
super();
}
@Deprecated
public Bloodlust(boolean hasBeenUsed) {
this();
this.hasBeenUsed = hasBeenUsed;
}
@Override
public EffectCharacter getAoeEffect() {
return Bloodlust.effect;
}
@Override
public FilterCharacter getAoeFilter() {
return FilterCharacter.FRIENDLY_MINIONS;
}
}