package com.hearthsim.card.basic.spell; import com.hearthsim.card.spellcard.SpellCard; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.effect.EffectCharacterBuffTemp; import com.hearthsim.event.effect.EffectOnResolveAoe; import com.hearthsim.event.filter.FilterCharacter; public class Bloodlust extends SpellCard implements EffectOnResolveAoe { private final static EffectCharacter effect = new EffectCharacterBuffTemp(3); /** * Give your minions +3 attack for this turn */ public Bloodlust() { super(); } @Deprecated public Bloodlust(boolean hasBeenUsed) { this(); this.hasBeenUsed = hasBeenUsed; } @Override public EffectCharacter getAoeEffect() { return Bloodlust.effect; } @Override public FilterCharacter getAoeFilter() { return FilterCharacter.FRIENDLY_MINIONS; } }