package com.hearthsim.card.goblinsvsgnomes.minion.common; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.minion.MinionDamagedInterface; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.effect.EffectCharacterBuffDelta; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class FloatingWatcher extends Minion implements MinionDamagedInterface { private static final EffectCharacter<Minion> effect = new EffectCharacterBuffDelta<>(2, 2); public FloatingWatcher() { super(); } @Override public HearthTreeNode minionDamagedEvent(PlayerSide thisMinionPlayerSide, PlayerSide damagedPlayerSide, Minion damagedMinion, HearthTreeNode boardState) { if (thisMinionPlayerSide != PlayerSide.CURRENT_PLAYER) { return boardState; } if (thisMinionPlayerSide != damagedPlayerSide) { return boardState; } if (damagedMinion != boardState.data_.modelForSide(damagedPlayerSide).getHero()) { return boardState; } boardState = FloatingWatcher.effect.applyEffect(thisMinionPlayerSide, this, boardState); return boardState; } }