package com.hearthsim.card.classic.minion.common;
import com.hearthsim.card.Card;
import com.hearthsim.card.CardPlayBeginInterface;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.effect.EffectCharacterBuffDelta;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class UnboundElemental extends Minion implements CardPlayBeginInterface {
private final static EffectCharacter<Card> effect = new EffectCharacterBuffDelta<>(1, 1);
public UnboundElemental() {
super();
}
@Override
public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide, PlayerSide cardUserPlayerSide, Card usedCard, HearthTreeNode boardState) {
if (this.setInHand()) {
return boardState;
}
if (usedCard != this && thisCardPlayerSide == cardUserPlayerSide && usedCard.triggersOverload()) {
boardState = UnboundElemental.effect.applyEffect(thisCardPlayerSide, this, boardState);
}
return boardState;
}
}