package com.hearthsim.card.classic.minion.common; import com.hearthsim.card.Card; import com.hearthsim.card.CardPlayBeginInterface; import com.hearthsim.card.minion.Minion; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.effect.EffectCharacterBuffDelta; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class UnboundElemental extends Minion implements CardPlayBeginInterface { private final static EffectCharacter<Card> effect = new EffectCharacterBuffDelta<>(1, 1); public UnboundElemental() { super(); } @Override public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide, PlayerSide cardUserPlayerSide, Card usedCard, HearthTreeNode boardState) { if (this.setInHand()) { return boardState; } if (usedCard != this && thisCardPlayerSide == cardUserPlayerSide && usedCard.triggersOverload()) { boardState = UnboundElemental.effect.applyEffect(thisCardPlayerSide, this, boardState); } return boardState; } }