package com.hearthsim.card.classic.minion.rare;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.card.minion.MinionSummonedInterface;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class MurlocTidecaller extends Minion implements MinionSummonedInterface {
public MurlocTidecaller() {
super();
}
@Override
public HearthTreeNode minionSummonEvent(PlayerSide thisMinionPlayerSide, PlayerSide summonedMinionPlayerSide, Minion summonedMinion, HearthTreeNode boardState) {
if (summonedMinion != this && summonedMinion.getTribe() == MinionTribe.MURLOC) {
this.addAttack((byte) 1);
}
return boardState;
}
}