package com.hearthsim.card.classic.minion.rare; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.minion.MinionSummonedInterface; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class MurlocTidecaller extends Minion implements MinionSummonedInterface { public MurlocTidecaller() { super(); } @Override public HearthTreeNode minionSummonEvent(PlayerSide thisMinionPlayerSide, PlayerSide summonedMinionPlayerSide, Minion summonedMinion, HearthTreeNode boardState) { if (summonedMinion != this && summonedMinion.getTribe() == MinionTribe.MURLOC) { this.addAttack((byte) 1); } return boardState; } }