package com.hearthsim.card.basic.minion; import com.hearthsim.card.CharacterIndex; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.minion.MinionBattlecryInterface; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class Nightblade extends Minion implements MinionBattlecryInterface { public Nightblade() { super(); } /** * Battlecry: Deal 4 damage to himself */ @Override public EffectCharacter<Minion> getBattlecryEffect() { return (PlayerSide targetSide, CharacterIndex minionPlacementIndex, HearthTreeNode boardState) -> { HearthTreeNode toRet = boardState; toRet = toRet.data_.getWaitingPlayer().getHero().takeDamageAndNotify((byte) 3, PlayerSide.CURRENT_PLAYER, PlayerSide.WAITING_PLAYER, boardState, false, false); return toRet; }; } }