package com.hearthsim.card.basic.minion;
import com.hearthsim.card.CharacterIndex;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.card.minion.MinionBattlecryInterface;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class Nightblade extends Minion implements MinionBattlecryInterface {
public Nightblade() {
super();
}
/**
* Battlecry: Deal 4 damage to himself
*/
@Override
public EffectCharacter<Minion> getBattlecryEffect() {
return (PlayerSide targetSide, CharacterIndex minionPlacementIndex, HearthTreeNode boardState) -> {
HearthTreeNode toRet = boardState;
toRet = toRet.data_.getWaitingPlayer().getHero().takeDamageAndNotify((byte) 3, PlayerSide.CURRENT_PLAYER, PlayerSide.WAITING_PLAYER, boardState, false, false);
return toRet;
};
}
}