package com.hearthsim.card.basic.minion; import com.hearthsim.card.Card; import com.hearthsim.card.CharacterIndex; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.minion.MinionBattlecryInterface; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.effect.EffectCharacterHeal; import com.hearthsim.event.filter.FilterCharacter; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class DarkscaleHealer extends Minion implements MinionBattlecryInterface { private static final EffectCharacter<Card> effect = new EffectCharacterHeal<>(2); private static final FilterCharacter filter = FilterCharacter.ALL_FRIENDLIES; public DarkscaleHealer() { super(); } /** * Battlecry: Heals friendly characters for 2 */ @Override public EffectCharacter<Minion> getBattlecryEffect() { return (PlayerSide targetSide, CharacterIndex minionPlacementIndex, HearthTreeNode boardState) -> this.effectAllUsingFilter(DarkscaleHealer.effect, DarkscaleHealer.filter, boardState); } }