package com.hearthsim.card.classic.minion.rare;
import com.hearthsim.card.Card;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.card.minion.MinionSummonedInterface;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.effect.EffectCharacterDamage;
import com.hearthsim.event.filter.FilterCharacter;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
import java.util.Collection;
public class KnifeJuggler extends Minion implements MinionSummonedInterface {
private static final EffectCharacter<Card> effect = new EffectCharacterDamage<>(1);
private final static FilterCharacter effectFilter = FilterCharacter.ALL_ENEMIES;
private final static FilterCharacter triggerFilter = FilterCharacter.FRIENDLY_MINIONS;
public KnifeJuggler() {
super();
}
@Override
public HearthTreeNode minionSummonEvent(PlayerSide thisMinionPlayerSide, PlayerSide summonedMinionPlayerSide, Minion summonedMinion, HearthTreeNode boardState) {
if (!KnifeJuggler.triggerFilter.targetMatches(thisMinionPlayerSide, this, summonedMinionPlayerSide, summonedMinion, boardState.data_)) {
return boardState;
}
Collection<HearthTreeNode> rngChildren = this.effectRandomCharacterUsingFilter(KnifeJuggler.effect, null, KnifeJuggler.effectFilter, thisMinionPlayerSide, boardState);
return this.createRngNodeWithChildren(boardState, rngChildren);
}
}