package com.hearthsim.card.goblinsvsgnomes.minion.rare;
import com.hearthsim.card.Card;
import com.hearthsim.card.CardPlayBeginInterface;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class CobaltGuardian extends Minion implements CardPlayBeginInterface {
public CobaltGuardian() {
super();
}
@Override
public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide, PlayerSide cardUserPlayerSide, Card usedCard,
HearthTreeNode boardState) {
if (cardUserPlayerSide != thisCardPlayerSide) {
return boardState;
}
if (!(usedCard instanceof Minion)) {
return boardState;
}
if (this.setInHand()) {
return boardState;
}
if (usedCard == this) {
return boardState;
}
if (((Minion) usedCard).getTribe() != MinionTribe.MECH) {
return boardState;
}
this.setDivineShield(true);
return boardState;
}
}