package com.hearthsim.card.goblinsvsgnomes.minion.rare; import com.hearthsim.card.Card; import com.hearthsim.card.CardPlayBeginInterface; import com.hearthsim.card.minion.Minion; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class CobaltGuardian extends Minion implements CardPlayBeginInterface { public CobaltGuardian() { super(); } @Override public HearthTreeNode onCardPlayBegin(PlayerSide thisCardPlayerSide, PlayerSide cardUserPlayerSide, Card usedCard, HearthTreeNode boardState) { if (cardUserPlayerSide != thisCardPlayerSide) { return boardState; } if (!(usedCard instanceof Minion)) { return boardState; } if (this.setInHand()) { return boardState; } if (usedCard == this) { return boardState; } if (((Minion) usedCard).getTribe() != MinionTribe.MECH) { return boardState; } this.setDivineShield(true); return boardState; } }