package com.hearthsim.card.basic.spell;
import com.hearthsim.card.spellcard.SpellDamage;
import com.hearthsim.event.effect.EffectCharacter;
import com.hearthsim.event.effect.EffectOnResolveAoe;
import com.hearthsim.event.filter.FilterCharacter;
public class Consecration extends SpellDamage implements EffectOnResolveAoe {
/**
* Constructor
*
* @param hasBeenUsed Whether the card has already been used or not
*/
@Deprecated
public Consecration(boolean hasBeenUsed) {
this();
this.hasBeenUsed = hasBeenUsed;
}
/**
* Constructor
*
* Defaults to hasBeenUsed = false
*/
public Consecration() {
super();
}
@Override
public EffectCharacter getAoeEffect() {
return this.getSpellDamageEffect();
}
@Override
public FilterCharacter getAoeFilter() {
return FilterCharacter.ALL_ENEMIES;
}
}