package com.hearthsim.card.basic.spell; import com.hearthsim.card.minion.Minion; import com.hearthsim.card.spellcard.SpellTargetableCard; import com.hearthsim.event.effect.EffectCharacter; import com.hearthsim.event.filter.FilterCharacter; import com.hearthsim.event.filter.FilterCharacterTargetedSpell; import com.hearthsim.util.tree.CardDrawNode; public class PowerWordShield extends SpellTargetableCard { /** * Constructor * * Defaults to hasBeenUsed = false */ public PowerWordShield() { super(); } @Override public FilterCharacter getTargetableFilter() { return FilterCharacterTargetedSpell.ALL_MINIONS; } /** * * Use the card on the given target * * Gives a minion +2 health and draw a card * * @return The boardState is manipulated and returned */ @Override public EffectCharacter getTargetableEffect() { if (this.effect == null) { this.effect = (targetSide, targetCharacterIndex, boardState) -> { Minion targetCharacter = boardState.data_.getCharacter(targetSide, targetCharacterIndex); targetCharacter.setHealth((byte)(targetCharacter.getHealth() + 2)); targetCharacter.setMaxHealth((byte)(targetCharacter.getMaxHealth() + 2)); if (boardState instanceof CardDrawNode) { ((CardDrawNode) boardState).addNumCardsToDraw(1); } else { boardState = new CardDrawNode(boardState, 1); //draw two cards } return boardState; }; } return this.effect; } }