package com.hearthsim.card.classic.minion.legendary; import com.hearthsim.card.minion.Minion; import com.hearthsim.exception.HSException; import com.hearthsim.model.PlayerSide; import com.hearthsim.util.tree.HearthTreeNode; public class NatPagle extends Minion { public NatPagle() { super(); } @Override public HearthTreeNode startTurn(PlayerSide thisMinionPlayerIndex, HearthTreeNode boardModel) throws HSException { if (thisMinionPlayerIndex == PlayerSide.CURRENT_PLAYER && Math.random() > 0.5) { boardModel.data_.drawCardFromCurrentPlayerDeck(1); } return super.startTurn(thisMinionPlayerIndex, boardModel); } }