package com.hearthsim.card.classic.minion.legendary;
import com.hearthsim.card.minion.Minion;
import com.hearthsim.exception.HSException;
import com.hearthsim.model.PlayerSide;
import com.hearthsim.util.tree.HearthTreeNode;
public class NatPagle extends Minion {
public NatPagle() {
super();
}
@Override
public HearthTreeNode startTurn(PlayerSide thisMinionPlayerIndex, HearthTreeNode boardModel) throws HSException {
if (thisMinionPlayerIndex == PlayerSide.CURRENT_PLAYER && Math.random() > 0.5) {
boardModel.data_.drawCardFromCurrentPlayerDeck(1);
}
return super.startTurn(thisMinionPlayerIndex, boardModel);
}
}