package tc.oc.pgm.terrain; import java.nio.file.Path; import java.util.Random; import org.bukkit.WorldCreator; import tc.oc.commons.bukkit.util.NullChunkGenerator; public class TerrainOptions implements WorldConfigurator { private final Path worldFolder; private final boolean vanilla; private final long seed; private final boolean initialPhysics; public TerrainOptions(Path worldFolder, boolean vanilla, Long seed, boolean initialPhysics) { this.worldFolder = worldFolder; this.vanilla = vanilla; this.seed = seed != null ? seed : new Random().nextLong(); this.initialPhysics = initialPhysics; } public Path worldFolder() { return worldFolder; } boolean initialPhysics() { return initialPhysics; } @Override public void configureWorld(WorldCreator worldCreator) { worldCreator.generator(vanilla ? null : new NullChunkGenerator()); worldCreator.seed(seed); } }