package tc.oc.pgm.kits;
import org.bukkit.util.Vector;
import tc.oc.pgm.match.MatchPlayer;
import tc.oc.pgm.physics.AccelerationPlayerFacet;
import tc.oc.pgm.physics.PlayerForce;
import tc.oc.pgm.physics.RelativeFlags;
public class ForceKit extends Kit.Impl {
private final PlayerForce playerForce;
public ForceKit(Vector acceleration, RelativeFlags relative) {
this.playerForce = new PlayerForce(acceleration, relative);
}
@Override
public boolean isRemovable() {
return true;
}
@Override
public void apply(MatchPlayer player, boolean force, ItemKitApplicator items) {
player.facet(AccelerationPlayerFacet.class).addForce(playerForce);
}
@Override
public void remove(MatchPlayer player) {
player.facet(AccelerationPlayerFacet.class).removeForce(playerForce);
}
}