package tc.oc.pgm.antigrief; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.event.EventHandler; import org.bukkit.event.EventPriority; import org.bukkit.event.Listener; import org.bukkit.event.block.Action; import org.bukkit.event.inventory.InventoryType; import org.bukkit.event.player.PlayerInteractEvent; public class CraftingProtect implements Listener { @EventHandler(priority = EventPriority.MONITOR) public void cloneCraftingWindow(final PlayerInteractEvent event) { if(!AntiGrief.CraftProtect.enabled()) { return; } if(!event.isCancelled() && event.getAction() == Action.RIGHT_CLICK_BLOCK && event.getPlayer().getOpenInventory().getType() == InventoryType.CRAFTING /* nothing open */) { Block block = event.getClickedBlock(); if(block != null && block.getType() == Material.WORKBENCH && !event.getPlayer().isSneaking()) { // create the window ourself event.setCancelled(true); event.getPlayer().openWorkbench(null, true); // doesn't check reachable } } } }