package tc.oc.pgm.spawns.events; import org.bukkit.event.HandlerList; import tc.oc.pgm.match.MatchPlayer; import tc.oc.pgm.events.SingleMatchPlayerEvent; /** * Called shortly after a participating player dies and the time is right * to give them any items that they can use while on the death screen. */ public class DeathKitApplyEvent extends SingleMatchPlayerEvent { public DeathKitApplyEvent(MatchPlayer player) { super(player); } private static final HandlerList handlers = new HandlerList(); @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }