package tc.oc.pgm.kits;
import javax.inject.Inject;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.event.entity.ProjectileLaunchEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import tc.oc.commons.bukkit.util.NMSHacks;
import tc.oc.pgm.events.ListenerScope;
import tc.oc.pgm.kits.tag.Grenade;
import tc.oc.pgm.match.MatchScope;
@ListenerScope(MatchScope.RUNNING)
public class GrenadeListener implements Listener {
private final Plugin plugin;
@Inject GrenadeListener(Plugin plugin) {
this.plugin = plugin;
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onGrenadeLaunch(final ProjectileLaunchEvent event) {
if (event.getEntity().getShooter() instanceof Player) {
Player player = (Player) event.getEntity().getShooter();
ItemStack stack = player.getItemInHand();
if(stack != null) {
// special case for grenade arrows
if (stack.getType() == Material.BOW) {
int arrows = player.getInventory().first(Material.ARROW);
if (arrows == -1) return;
stack = player.getInventory().getItem(arrows);
}
Grenade grenade = Grenade.ITEM_TAG.get(stack);
if(grenade != null) {
grenade.set(plugin, event.getEntity());
}
}
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void onGrenadeExplode(final ProjectileHitEvent event) {
if (event.getEntity().getShooter() instanceof Player) {
Grenade grenade = Grenade.get(event.getEntity());
if(grenade != null) {
NMSHacks.createExplosion(event.getEntity(), event.getEntity().getLocation(), grenade.power, grenade.fire, grenade.destroy);
event.getEntity().remove();
}
}
}
}