package tc.oc.commons.bukkit.nick; import tc.oc.commons.core.util.Orderable; /** * Level of familiarity between two players. Comparisons are useful e.g. * * identity.familiarity(viewer).noLessThan(Familiarity.FRIEND) */ public enum Familiarity implements Orderable<Familiarity> { ANONYMOUS, // Don't know who they are PERSON, // Know their name, never met them FRIEND, // On friend list SELF // Same person }