package tc.oc.commons.bukkit.nick;
import tc.oc.commons.core.util.Orderable;
/**
* Level of familiarity between two players. Comparisons are useful e.g.
*
* identity.familiarity(viewer).noLessThan(Familiarity.FRIEND)
*/
public enum Familiarity implements Orderable<Familiarity> {
ANONYMOUS, // Don't know who they are
PERSON, // Know their name, never met them
FRIEND, // On friend list
SELF // Same person
}