package tc.oc.pgm.events;
import org.bukkit.event.HandlerList;
import tc.oc.pgm.match.MatchPlayer;
/**
* Called immediately after a MatchPlayer is "reset" i.e. set to the default state
*/
public class PlayerResetEvent extends SingleMatchPlayerEvent {
public PlayerResetEvent(MatchPlayer player) {
super(player);
}
private static final HandlerList handlers = new HandlerList();
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}