package tc.oc.pgm.events; import org.bukkit.event.HandlerList; import tc.oc.pgm.match.MatchPlayer; /** * Called immediately after a MatchPlayer is "reset" i.e. set to the default state */ public class PlayerResetEvent extends SingleMatchPlayerEvent { public PlayerResetEvent(MatchPlayer player) { super(player); } private static final HandlerList handlers = new HandlerList(); @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }