package tc.oc.commons.bukkit.event;
import org.bukkit.entity.Player;
import org.bukkit.event.EntityAction;
import org.bukkit.event.HandlerList;
import org.bukkit.event.player.PlayerEvent;
/**
* Called when a non-participating player spawns (observers in PGM, everybody in the Lobby)
*/
public class ObserverKitApplyEvent extends PlayerEvent implements EntityAction {
public ObserverKitApplyEvent(Player player) {
super(player);
}
@Override
public Player getActor() {
return getPlayer();
}
private static final HandlerList handlers = new HandlerList();
@Override public HandlerList getHandlers() { return handlers; }
public static HandlerList getHandlerList() { return handlers; }
}