package tc.oc.commons.bukkit.event; import org.bukkit.entity.Player; import org.bukkit.event.EntityAction; import org.bukkit.event.HandlerList; import org.bukkit.event.player.PlayerEvent; /** * Called when a non-participating player spawns (observers in PGM, everybody in the Lobby) */ public class ObserverKitApplyEvent extends PlayerEvent implements EntityAction { public ObserverKitApplyEvent(Player player) { super(player); } @Override public Player getActor() { return getPlayer(); } private static final HandlerList handlers = new HandlerList(); @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }