/* * Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ @TraceResolve class PrimitiveBinopOverload { @Candidate(applicable=Phase.BASIC, mostSpecific=true) int _plus(int x, int y) { return -1; } @Candidate(applicable=Phase.BASIC) long _plus(long x, long y) { return -1; } @Candidate(applicable=Phase.BASIC) float _plus(float x, float y) { return -1; } @Candidate(applicable=Phase.BASIC) double _plus(double x, double y) { return -1; } //not a candidate Object _plus(Object x, Object y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }, mostSpecific=true) int _minus(int x, int y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) long _minus(long x, long y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) float _minus(float x, float y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) double _minus(double x, double y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }, mostSpecific=true) int _mul(int x, int y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) long _mul(long x, long y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) float _mul(float x, float y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) double _mul(double x, double y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }, mostSpecific=true) int _div(int x, int y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) long _div(long x, long y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) float _div(float x, float y) { return -1; } @Candidate(applicable= { Phase.BASIC, Phase.BOX }) double _div(double x, double y) { return -1; } { int i1 = 1 + 1; int i2 = 5 - new Integer(3); int i3 = new Integer(5) * 3; int i4 = new Integer(6) / new Integer(2); } }