package micdoodle8.mods.galacticraft.planets.asteroids.client.render.tile; import com.google.common.base.Function; import com.google.common.collect.ImmutableList; import com.google.common.collect.ImmutableMap; import micdoodle8.mods.galacticraft.core.util.ClientUtil; import micdoodle8.mods.galacticraft.planets.GalacticraftPlanets; import micdoodle8.mods.galacticraft.planets.asteroids.tile.TileEntityBeamReflector; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.model.ModelLoaderRegistry; import net.minecraftforge.client.model.obj.OBJModel; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import org.lwjgl.opengl.GL11; @SideOnly(Side.CLIENT) public class TileEntityBeamReflectorRenderer extends TileEntitySpecialRenderer<TileEntityBeamReflector> { private static OBJModel.OBJBakedModel reflectorModelBase; private static OBJModel.OBJBakedModel reflectorModelAxle; private static OBJModel.OBJBakedModel reflectorModelEnergyBlaster; private static OBJModel.OBJBakedModel reflectorModelRing; private void updateModels() { if (reflectorModelBase == null) { try { OBJModel model = (OBJModel) ModelLoaderRegistry.getModel(new ResourceLocation(GalacticraftPlanets.ASSET_PREFIX, "block/reflector.obj")); model = (OBJModel) model.process(ImmutableMap.of("flip-v", "true")); Function<ResourceLocation, TextureAtlasSprite> spriteFunction = new Function<ResourceLocation, TextureAtlasSprite>() { @Override public TextureAtlasSprite apply(ResourceLocation location) { return Minecraft.getMinecraft().getTextureMapBlocks().getAtlasSprite(location.toString()); } }; reflectorModelBase = (OBJModel.OBJBakedModel) model.bake(new OBJModel.OBJState(ImmutableList.of("Base"), false), DefaultVertexFormats.ITEM, spriteFunction); reflectorModelAxle = (OBJModel.OBJBakedModel) model.bake(new OBJModel.OBJState(ImmutableList.of("Axle"), false), DefaultVertexFormats.ITEM, spriteFunction); reflectorModelEnergyBlaster = (OBJModel.OBJBakedModel) model.bake(new OBJModel.OBJState(ImmutableList.of("EnergyBlaster"), false), DefaultVertexFormats.ITEM, spriteFunction); reflectorModelRing = (OBJModel.OBJBakedModel) model.bake(new OBJModel.OBJState(ImmutableList.of("Ring"), false), DefaultVertexFormats.ITEM, spriteFunction); } catch (Exception e) { throw new RuntimeException(e); } } } @Override public void renderTileEntityAt(TileEntityBeamReflector tile, double d, double d1, double d2, float f, int i) { GL11.glPushMatrix(); GL11.glTranslatef((float) d + 0.5F, (float) d1, (float) d2 + 0.5F); GL11.glScalef(0.5F, 0.5F, 0.5F); RenderHelper.disableStandardItemLighting(); this.bindTexture(TextureMap.locationBlocksTexture); if (Minecraft.isAmbientOcclusionEnabled()) { GlStateManager.shadeModel(GL11.GL_SMOOTH); } else { GlStateManager.shadeModel(GL11.GL_FLAT); } updateModels(); ClientUtil.drawBakedModel(reflectorModelBase); GL11.glRotatef(tile.yaw, 0, 1, 0); ClientUtil.drawBakedModel(reflectorModelAxle); float dX = 0.0F; float dY = 1.13228F; float dZ = 0.0F; GL11.glTranslatef(dX, dY, dZ); GL11.glRotatef(tile.pitch, 1, 0, 0); GL11.glTranslatef(-dX, -dY, -dZ); ClientUtil.drawBakedModel(reflectorModelEnergyBlaster); GL11.glTranslatef(dX, dY, dZ); GL11.glRotatef(tile.ticks * 5, 0, 0, 1); GL11.glTranslatef(-dX, -dY, -dZ); ClientUtil.drawBakedModel(reflectorModelRing); // TileEntityBeamReflectorRenderer.reflectorModel.renderPart("Base"); // GL11.glRotatef(tileEntity.yaw, 0, 1, 0); // TileEntityBeamReflectorRenderer.reflectorModel.renderPart("Axle"); // float dX = 0.0F; // float dY = 1.13228F; // float dZ = 0.0F; // GL11.glTranslatef(dX, dY, dZ); // GL11.glRotatef(tileEntity.pitch, 1, 0, 0); // GL11.glTranslatef(-dX, -dY, -dZ); // TileEntityBeamReflectorRenderer.reflectorModel.renderPart("EnergyBlaster"); // GL11.glTranslatef(dX, dY, dZ); // GL11.glRotatef(tileEntity.ticks * 500, 0, 0, 1); // GL11.glTranslatef(-dX, -dY, -dZ); // TileEntityBeamReflectorRenderer.reflectorModel.renderPart("Ring"); RenderHelper.enableStandardItemLighting(); GL11.glPopMatrix(); } }