package micdoodle8.mods.galacticraft.core.world.gen; import micdoodle8.mods.galacticraft.api.world.IGalacticraftWorldProvider; import net.minecraft.block.Block; import net.minecraft.block.state.pattern.BlockHelper; import net.minecraft.init.Blocks; import net.minecraft.util.BlockPos; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraft.world.chunk.IChunkProvider; import net.minecraftforge.fml.common.IWorldGenerator; import java.util.Random; public class OverworldGenerator implements IWorldGenerator { private final int amountPerChunk; private final int maxGenerateLevel; private final int minGenerateLevel; private final int amountPerVein; private final Block oreBlock; private final int metadata; public OverworldGenerator(Block oreBlock, int metadata, int amountPerChunk, int minGenLevel, int maxGenLevel, int amountPerVein) { this.oreBlock = oreBlock; this.metadata = metadata; this.amountPerChunk = amountPerChunk; this.minGenerateLevel = minGenLevel; this.maxGenerateLevel = maxGenLevel; this.amountPerVein = amountPerVein; } @Override public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider) { if (!(world.provider instanceof IGalacticraftWorldProvider)) { for (int i = 0; i < this.amountPerChunk; i++) { int x = chunkX * 16 + random.nextInt(16); int z = chunkZ * 16 + random.nextInt(16); int y = random.nextInt(Math.max(this.maxGenerateLevel - this.minGenerateLevel, 0)) + this.minGenerateLevel; this.generateOre(world, random, x, y, z); } } } private boolean generateOre(World par1World, Random par2Random, int par3, int par4, int par5) { float var6 = par2Random.nextFloat() * (float) Math.PI; double var7 = par3 + 8 + MathHelper.sin(var6) * this.amountPerVein / 8.0F; double var9 = par3 + 8 - MathHelper.sin(var6) * this.amountPerVein / 8.0F; double var11 = par5 + 8 + MathHelper.cos(var6) * this.amountPerVein / 8.0F; double var13 = par5 + 8 - MathHelper.cos(var6) * this.amountPerVein / 8.0F; double var15 = par4 + par2Random.nextInt(3) - 2; double var17 = par4 + par2Random.nextInt(3) - 2; for (int var19 = 0; var19 <= this.amountPerVein; ++var19) { double var20 = var7 + (var9 - var7) * var19 / this.amountPerVein; double var22 = var15 + (var17 - var15) * var19 / this.amountPerVein; double var24 = var11 + (var13 - var11) * var19 / this.amountPerVein; double var26 = par2Random.nextDouble() * this.amountPerVein / 16.0D; double var28 = (MathHelper.sin(var19 * (float) Math.PI / this.amountPerVein) + 1.0F) * var26 + 1.0D; double var30 = (MathHelper.sin(var19 * (float) Math.PI / this.amountPerVein) + 1.0F) * var26 + 1.0D; int var32 = MathHelper.floor_double(var20 - var28 / 2.0D); int var33 = MathHelper.floor_double(var22 - var30 / 2.0D); int var34 = MathHelper.floor_double(var24 - var28 / 2.0D); int var35 = MathHelper.floor_double(var20 + var28 / 2.0D); int var36 = MathHelper.floor_double(var22 + var30 / 2.0D); int var37 = MathHelper.floor_double(var24 + var28 / 2.0D); for (int var38 = var32; var38 <= var35; ++var38) { double var39 = (var38 + 0.5D - var20) / (var28 / 2.0D); if (var39 * var39 < 1.0D) { for (int var41 = var33; var41 <= var36; ++var41) { double var42 = (var41 + 0.5D - var22) / (var30 / 2.0D); if (var39 * var39 + var42 * var42 < 1.0D) { for (int var44 = var34; var44 <= var37; ++var44) { double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D); Block block = par1World.getBlockState(new BlockPos(var38, var41, var44)).getBlock(); if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && block.isReplaceableOreGen(par1World, new BlockPos(var38, var41, var44), BlockHelper.forBlock(Blocks.stone))) { par1World.setBlockState(new BlockPos(var38, var41, var44), this.oreBlock.getStateFromMeta(this.metadata), 2); } } } } } } } return true; } }