package micdoodle8.mods.galacticraft.core.world.gen;
import micdoodle8.mods.galacticraft.api.world.IGalacticraftWorldProvider;
import net.minecraft.block.Block;
import net.minecraft.block.state.pattern.BlockHelper;
import net.minecraft.init.Blocks;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraftforge.fml.common.IWorldGenerator;
import java.util.Random;
public class OverworldGenerator implements IWorldGenerator
{
private final int amountPerChunk;
private final int maxGenerateLevel;
private final int minGenerateLevel;
private final int amountPerVein;
private final Block oreBlock;
private final int metadata;
public OverworldGenerator(Block oreBlock, int metadata, int amountPerChunk, int minGenLevel, int maxGenLevel, int amountPerVein)
{
this.oreBlock = oreBlock;
this.metadata = metadata;
this.amountPerChunk = amountPerChunk;
this.minGenerateLevel = minGenLevel;
this.maxGenerateLevel = maxGenLevel;
this.amountPerVein = amountPerVein;
}
@Override
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
if (!(world.provider instanceof IGalacticraftWorldProvider))
{
for (int i = 0; i < this.amountPerChunk; i++)
{
int x = chunkX * 16 + random.nextInt(16);
int z = chunkZ * 16 + random.nextInt(16);
int y = random.nextInt(Math.max(this.maxGenerateLevel - this.minGenerateLevel, 0)) + this.minGenerateLevel;
this.generateOre(world, random, x, y, z);
}
}
}
private boolean generateOre(World par1World, Random par2Random, int par3, int par4, int par5)
{
float var6 = par2Random.nextFloat() * (float) Math.PI;
double var7 = par3 + 8 + MathHelper.sin(var6) * this.amountPerVein / 8.0F;
double var9 = par3 + 8 - MathHelper.sin(var6) * this.amountPerVein / 8.0F;
double var11 = par5 + 8 + MathHelper.cos(var6) * this.amountPerVein / 8.0F;
double var13 = par5 + 8 - MathHelper.cos(var6) * this.amountPerVein / 8.0F;
double var15 = par4 + par2Random.nextInt(3) - 2;
double var17 = par4 + par2Random.nextInt(3) - 2;
for (int var19 = 0; var19 <= this.amountPerVein; ++var19)
{
double var20 = var7 + (var9 - var7) * var19 / this.amountPerVein;
double var22 = var15 + (var17 - var15) * var19 / this.amountPerVein;
double var24 = var11 + (var13 - var11) * var19 / this.amountPerVein;
double var26 = par2Random.nextDouble() * this.amountPerVein / 16.0D;
double var28 = (MathHelper.sin(var19 * (float) Math.PI / this.amountPerVein) + 1.0F) * var26 + 1.0D;
double var30 = (MathHelper.sin(var19 * (float) Math.PI / this.amountPerVein) + 1.0F) * var26 + 1.0D;
int var32 = MathHelper.floor_double(var20 - var28 / 2.0D);
int var33 = MathHelper.floor_double(var22 - var30 / 2.0D);
int var34 = MathHelper.floor_double(var24 - var28 / 2.0D);
int var35 = MathHelper.floor_double(var20 + var28 / 2.0D);
int var36 = MathHelper.floor_double(var22 + var30 / 2.0D);
int var37 = MathHelper.floor_double(var24 + var28 / 2.0D);
for (int var38 = var32; var38 <= var35; ++var38)
{
double var39 = (var38 + 0.5D - var20) / (var28 / 2.0D);
if (var39 * var39 < 1.0D)
{
for (int var41 = var33; var41 <= var36; ++var41)
{
double var42 = (var41 + 0.5D - var22) / (var30 / 2.0D);
if (var39 * var39 + var42 * var42 < 1.0D)
{
for (int var44 = var34; var44 <= var37; ++var44)
{
double var45 = (var44 + 0.5D - var24) / (var28 / 2.0D);
Block block = par1World.getBlockState(new BlockPos(var38, var41, var44)).getBlock();
if (var39 * var39 + var42 * var42 + var45 * var45 < 1.0D && block.isReplaceableOreGen(par1World, new BlockPos(var38, var41, var44), BlockHelper.forBlock(Blocks.stone)))
{
par1World.setBlockState(new BlockPos(var38, var41, var44), this.oreBlock.getStateFromMeta(this.metadata), 2);
}
}
}
}
}
}
}
return true;
}
}