package micdoodle8.mods.galacticraft.core.blocks; import micdoodle8.mods.galacticraft.core.GCBlocks; import micdoodle8.mods.galacticraft.core.fluid.OxygenPressureProtocol; import net.minecraft.block.Block; import net.minecraft.block.BlockAir; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import java.util.Random; public class BlockBreathableAir extends BlockAir { public static final PropertyBool THERMAL = PropertyBool.create("thermal"); public BlockBreathableAir(String assetName) { this.setResistance(1000.0F); this.setDefaultState(this.blockState.getBaseState().withProperty(THERMAL, false)); this.setHardness(0.0F); this.setUnlocalizedName(assetName); this.setStepSound(new SoundType("sand", 0.0F, 1.0F)); } @Override public boolean canReplace(World world, BlockPos pos, EnumFacing side, ItemStack stack) { return true; } @Override public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { return true; } @Override public int getMobilityFlag() { return 1; } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(Blocks.air); } @Override public boolean shouldSideBeRendered(IBlockAccess worldIn, BlockPos pos, EnumFacing side) { final Block block = worldIn.getBlockState(pos).getBlock(); if (block == this || block == GCBlocks.brightBreatheableAir) { return false; } else { return block instanceof BlockAir; } } @Override public void onNeighborBlockChange(World worldIn, BlockPos pos, IBlockState state, Block neighborBlock) { if (Blocks.air == neighborBlock) //Do no check if replacing breatheableAir with a solid block, although that could be dividing a sealed space { OxygenPressureProtocol.onEdgeBlockUpdated(worldIn, pos); } } @Override protected BlockState createBlockState() { return new BlockState(this, THERMAL); } @Override public IBlockState getStateFromMeta(int meta) { return this.getDefaultState().withProperty(THERMAL, meta % 2 == 1); } @Override public int getMetaFromState(IBlockState state) { return (state.getValue(THERMAL) ? 1 : 0); } @Override public int getLightOpacity() { return 0; } @Override public void breakBlock(World worldIn, BlockPos vec, IBlockState state) { } }